angle to rotate around X axis in radians.
angle to rotate around Y axis in radians.
angle to rotate around Z axis in radians.
order to apply euler angles
Optional
dst: Tquaternion to hold result. If not passed in a new one is created.
A quaternion representing the same rotation as the euler angles applied in the given order
Creates a quaternion from the given euler angle x, y, z using the provided intrinsic order for the conversion.