should make rotation matrix0ms ‣
const angle = 1.23;
const c = Math.cos(angle);
const s = Math.sin(angle);
const expected = [
c, s, 0, 0,
-s, c, 0, 0,
0, 0, 1, 0,
];
testMat3WithAndWithoutDest((newDst) => {
return mat3.rotation(angle, newDst);
}, expected);