create: (x?: number, y?: number, z?: number) => Float32Array<ArrayBufferLike>
Type declaration
- (x?: number, y?: number, z?: number): Float32Array<ArrayBufferLike>
Parameters
Optionalx: numberOptionaly: numberOptionalz: number
Returns Float32Array<ArrayBufferLike>
the created vector
Creates a vec3; may be called with x, y, z to set initial values.