wgpu-matrix
    Preparing search index...

    Variable normalize

    normalize: <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
        v: BaseArgType,
        dst?: T,
    ) => T

    Type declaration

      • <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
            v: BaseArgType,
            dst?: T,
        ): T
      • Divides a quaternion by its Euclidean length and returns the quotient.

        Type Parameters

        Parameters

        • v: BaseArgType

          The quaternion.

        • Optionaldst: T

          quaternion to hold result. If not passed in a new one is created.

        Returns T

        The normalized quaternion.