wgpu-matrix
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    Variable fromMat

    fromMat: <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
        m: BaseArgType,
        dst?: T,
    ) => T

    Type declaration

      • <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
            m: BaseArgType,
            dst?: T,
        ): T
      • Creates a quaternion from the given rotation matrix.

        The created quaternion is not normalized.

        Type Parameters

        Parameters

        • m: BaseArgType

          rotation matrix

        • Optionaldst: T

          quaternion to hold result. If not passed in a new one is created.

        Returns T

        the result