wgpu-matrix
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    Variable getAxis

    getAxis: <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
        m: BaseArgType,
        axis: number,
        dst?: T,
    ) => Float32Array<ArrayBufferLike> | T

    Type declaration

      • <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
            m: BaseArgType,
            axis: number,
            dst?: T,
        ): Float32Array<ArrayBufferLike> | T
      • Returns an axis of a 4x4 matrix as a vector with 3 entries

        Type Parameters

        Parameters

        • m: BaseArgType

          The matrix.

        • axis: number

          The axis 0 = x, 1 = y, 2 = z;

        • Optionaldst: T

        Returns Float32Array<ArrayBufferLike> | T

        The axis component of m.