wgpu-matrix
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    Variable uniformScale3D

    uniformScale3D: <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
        m: BaseArgType,
        s: number,
        dst?: T,
    ) => T

    Type declaration

      • <T extends BaseArgType = Float32Array<ArrayBufferLike>>(
            m: BaseArgType,
            s: number,
            dst?: T,
        ): T
      • Scales the given 3-by-3 matrix in each dimension by an amount given.

        Type Parameters

        Parameters

        • m: BaseArgType

          The matrix to be modified.

        • s: number

          Amount to scale.

        • Optionaldst: T

          matrix to hold result. If not passed a new one is created.

        Returns T

        The scaled matrix.